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Basketball

In-PersonTeam (5-10)

View Official PDF (Page 102)

If shooting hoops and hearing your sneakers squeak on the court is your thing, basketball is the perfect sport to get your blood pumping and adrenaline rushing.

In-Person

  1. A minimum of five (5) and a maximum of ten (10) competitors can register per school.

    • Separate registration for Brothers’ Basketball and Sisters’ Basketball
  2. Only one (1) Brothers’ team and one (1) Sisters’ team allowed per school.

  3. Your school may collaborate with another school to form a coalition.

    • All points and awards shared equally between collaborating schools
    • Check with your Regional Headquarters for more information
  4. If a student does not attend their academic competition, they are disqualified from basketball and cannot register for nationals.

MIST follows standard high school basketball rules (offense: traveling, double dribbling, charging; defense: goaltending, blocking, pushing).

  1. Students must be enrolled in another competition in addition to sports.

  2. All MIST rules and regulations, including dress code, also apply.

  3. Failure to participate in MIST competitions and/or workshops results in immediate disqualification.

  4. Game consists of two 15-minute halves.

    • If tied after regulation (except playoffs), recorded as tie game
    • No overtime for regular games
  5. Playoff games: If tied after regulation, 5-minute overtime periods until winner determined.

  6. Clock runs non-stop until final 2 minutes of each half.

    • During last 2 minutes, clock stops on all whistles
    • Official/team time-out stops clock during first 18 minutes
  7. Each team may need one person at scorer’s table to operate clock and keep score.

    • Forfeit may result if team doesn’t comply
  8. Teams MUST have matching attire:

    • Jersey with numbers (0-99)
    • Same colored shirts
    • No “Shirts vs Skins” or taped-on numbers
  9. No basket scored on player control (offensive) foul, regardless of when ball is released.

  10. Time-outs: 1 minute each, 3 per game

    • Half-time: 2 minutes
  11. Two technical fouls on a player or coach = automatic ejection

    • Ejected player must leave playing area
  12. Only one coach and one assistant coach per team on bench.

  13. Bonus free throws:

    • 7th team foul: one-and-one
    • 10th team foul: two free throws
    • 3-point attempt foul (no basket): three free throws
  14. 35-point mercy rule after 10 minutes in second half.

    • If team drags or allows catch-up, game stopped immediately
  15. Substitutes must be reported to score table and beckoned in by officials.

    • Illegal substitution = technical foul
  16. Backboard slapping: Not inherently a technical foul, but intentionally hitting hard enough to alter ball flight = technical foul

  17. Unsportsmanlike conduct will NOT be tolerated.

  18. Technical foul behaviors (possible game suspension):

    • Cursing at officials, supervisors, or opposing players
    • Insulting officials, supervisors, or opposing players
    • Fighting = immediate disqualification
    • Other unsportsmanlike acts
  19. All unsportsmanlike fouls: two free throws + possession, regardless of player or bench foul.

  20. Top three regional teams eligible to compete at National tournament.

  21. All competitors must have registered and competed at Regional to be eligible for Nationals.

AspectDetails
HalvesTwo 15-minute halves
Half-time2 minutes
Time-outs3 per game (1 minute each)
Overtime5-minute periods (playoffs only)
Mercy Rule35 points after 10 min in 2nd half
Bonus7th foul: 1-and-1 / 10th foul: 2 FTs
Foul CountResult
7th team foulOne-and-one free throws
10th team foulTwo free throws
2 technical fouls (player/coach)Automatic ejection
Unsportsmanlike foul2 free throws + possession
FightingImmediate disqualification

Teams MUST match through their attire:

  • Top three (3) regional teams eligible for Nationals
  • Must have registered AND competed at Regional tournament
  • Must have attended scholastic competition to remain eligible